Sony Pictures Imageworks Delivers VFX for Marvel’s Guardians Of The Galaxy
Culver City-based visual effects studio Sony Pictures Imageworks recently contributed a total of 88 VFX shots for Marvel’s Guardians Of The Galaxy, working in tandem with lead VFX facility MPC.
The shots – which included creating and extending CG environments, both interiors (the engine room of the Dark Aster spaceship) and exteriors (deep space and encountering atmosphere during entry) – were worked on by Imageworks teams in both Culver City and Vancouver, B.C., all under the leadership of Pete Travers, Sony Pictures Imageworks VFX supervisor on the project.
“Our work on Marvel’s Guardians of the Galaxy was probably the quickest we’ve ever turned anything around for any of our clients,” said Travers. “It was also some of the most artistically satisfying, because of our continuing collaboration with both Marvel and MPC, which deepens with every project. I also think this is one of Marvel’s boldest projects, and it was really fun to work on.”
Imageworks’ shots are concentrated in the final reel of the film, and were all completed in less than eight weeks between May and June. “With such tight time constraints, there was no room for 2D experimentation,” said Travers. “Anything that really needed a full 3D build, got one. Our experience with Marvel was great, because they perfectly prepped our files, and their notes were always on point and easy to implement. The whole time, we were in sync with MPC, because we worked on everything together.”
“We continue to come to Imageworks for not only the artistic expertise and talent, but also because we’ve developed a professional rapport with their VFX teams, which comes in very useful during those last weeks of postproduction,” said Victoria Alonso, EVP of VFX and postproduction at Marvel. “We know that they will deliver quality on-time.”