Sunday, June 16, 2024
Subscribe Now

Voice Of The Crew - Since 2002

Los Angeles, California

HomeCraftsAnimationMechnology Expands to Vancouver

Mechnology Expands to Vancouver

-

In a major expansion of its visual effects and digital lab services Mechnology has opened a second studio in Vancouver, B.C. The company announced that it has brought Sean Bowers aboard as general manager. Bowers previously held various producer and postproduction positions with Syfy, Screen Siren/Hasbro/HUB, Hallmark/E1, Lionsgate and Alliance Atlantis.

Kirsten Sharp has also been added as visual effects producer. Sharp previously served at Goldtooth Creative, Rainmaker Entertainment, Mainframe Entertainment and Vanguard Animation/Starz Entertainment.

Mechnology founder and president Chip Potter explained that the move was made in response to increased client production in Vancouver and the desire to allow clients to take advantage of the favorable business climate supported by British Columbia. “The future for Hollywood and corporate brands is what we call transmedia storytelling,” said Potter. “The new generation of visual artists is eager to work on this scale, moving from a movie, to television, to social game, to mobile app. Mechnology is designing a studio where artists can function at a high level by accessing our visual effects and digital lab to develop and promote their reels, games and apps.”

“Although our on-set supervision and visual effects work for television and film is Mechnology’s bread and butter, through our digital lab we’ve been creating other assets, pipelines, and software along the way for ourselves and our clients,” said Potter. “My partner, Stephen Lebed, has created several mobile apps for filmmakers, two mobile games and a scanning tool that allows us to capture an environment as a point cloud that in turn helps us integrate 3D models into live action. In short, we’ve turned our artists loose inside the digital lab and they’ve created prototypes for amusement park rides, interactive corporate presentations, education apps, games and a ton of art. The digital lab is the repository for artist noodling. It’s a jumping off point where our client might say: ‘That’s amazing, what if we apply that technology to my project.’”

“There is a huge talent pool in Vancouver that we’re tapping into,” said Lebed, Mechnology principal and visual effects supervisor. “And along with that, Mechnology has always been a place where we train artists in visual effects. Most of our artist trainees have stayed with us for years. We’ve already begun training the next generation of 3D and 2D artists. We have been very fortunate to find the team that we have in place here and we’re looking forward to the challenges ahead.”

Mechnology has worked on such projects as Boston Legal (ABC), The Middleman (ABC Family), Hell on Wheels (AMC), Without a Trace (CBS), House (Fox Television), Southland (NBC Universal), Burn Notice, (USA Network) and The Aviator (Miramax Films).

- Advertisment -

Popular

Vicon Introduces Mobile Mocap at SIGGRAPH

1
Motion capture systems developer Vicon is previewing a futuristic new “Mobile Mocap” technology at SIGGRAPH 2011 in Vancouver. Moving mocap out of the lab and into the field, Vicon's Mobile Mocap system taps several new technologies, many years in the making. At the heart of Mobile Mocap is a very small lipstick-sized camera that enables less obtrusive, more accurate facial animation data. The new cameras capture 720p (1280X720) footage at 60 frames per second. In addition, a powerful processing unit synchronizes, stores, and wirelessly transmits the data, all in a tiny wearable design.

Beowulf and 3-D