Modus FX announced the appointment of Anne Le Bouyonnec as VP production. Le Bouyonnec will act as liaison between executive management and the production team on the studio floor. She will be responsible for ensuring that on-floor production requirements are met, while overseeing resources and budgets. Le Bouyonnec brings more than 25 years of artistic and organizational experience in the CG and VFX industry in Quebec to her new position.
“Anne’s arrival allows Modus to consolidate our management structure and focus on our corporate vision as we continue to grow,” said Marc Bourbonnais, president and co-founder of Modus FX. “She has been a part of the CG and VFX community in Quebec since the beginning and we’re thrilled that she is joining us.”
Le Bouyonnec is recognized for her management of multidisciplinary teams in special effects and 3D digital fields. Most recently, she was project manager at the Cosmodome space museum in Laval, Que and for the popular interactive exhibit, “Star Wars Identities”. Prior to that, Le Bouyonnec spent eight years as studio manager in the digital art and cinematics division of Ubisoft, one of the biggest video game studios in the world. There she worked on several well-known games, which included “Assassin’s Creed,” “Splinter Cell” and “Prince of Persia.” She is a graduate of the National Animation and Design Centre in Montreal, and has taught production management of digital special effects for cinema and television for 12 years.