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HomeGearDolby Uses Baselight X for Grading and Finishing

Dolby Uses Baselight X for Grading and Finishing


LR-BaselightX_frontFilmLight announced that Dolby has taken delivery of one of the first Baselight X systems. Baselight X will be used in the Dolby Vision mastering suite in the company’s Burbank facility. The system combines six processing GPUs plus a seventh GPU for the user interface and real-time waveform monitors and vectorscopes. It provides real-time playback and processing, across multiple layers with complex grades, effects and matte channels.

Baselight X also incorporates a large, ultra high-speed storage system that connects directly to the internal image processing components, addressing Dolby’s requirement to play 4k 4096 x 3112 16bit film scans and cache the results to disk at the same time.

Dolby has four Baselight suites in its R&D departments and upgraded an existing Baselight Eight system to the enhanced Baselight X version. This gives Dolby’s colorists real-time control over high-resolution, high-bit depth HDR grading and finishing.

Baselight X has already been purchased by two other clients in the U.S. and will be showcased at NAB2016.

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Vicon Introduces Mobile Mocap at SIGGRAPH

Motion capture systems developer Vicon is previewing a futuristic new “Mobile Mocap” technology at SIGGRAPH 2011 in Vancouver. Moving mocap out of the lab and into the field, Vicon's Mobile Mocap system taps several new technologies, many years in the making. At the heart of Mobile Mocap is a very small lipstick-sized camera that enables less obtrusive, more accurate facial animation data. The new cameras capture 720p (1280X720) footage at 60 frames per second. In addition, a powerful processing unit synchronizes, stores, and wirelessly transmits the data, all in a tiny wearable design.

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