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HomeGearPlayblastVR Renderer for Softimage Released

PlayblastVR Renderer for Softimage Released

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LR-playblastvr-for-softimage-v1-pressDover Studios co-founder Andrew Hazelden has released PlayblastVR for Softimage – a new renderer that creates hardware rendered panoramic 360-degree images using OpenGL.

The PlayblastVR renderer allows users to create immersive previz renderings of Softimage scenes in LatLong, fulldome, cylindrical and cubic panorama formats. The system supports panoramic rendering output directly to YouTube 360 and Facebook 360 format movies with automatic metadata embedding, and to Google Photosphere spherical panoramas.

PlayblastVR can render Softimage scene elements such as animated polygon and NURBS geometry, lights, ICE, hair and fur, cloth sims and procedurally generated shading networks.

After a PlayblastVR panoramic batch sequence rendering is complete it can be sent to an Oculus Rift or viewed using a video playback tool like DJV Viewer, Adobe SpeedGrade, Amateras Dome Player, Assimilate Scratch and Scratch Player, Kolor Eyes, Whirligig, VLC, VLCwarp Player, RV, Live View Rift and the Softimage Flipbook.

The PlayblastVR for Softimage renderer is available immediately starting at $249.

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