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HomeCraftsAnimationTeamUp Unveils Cloud-based 3D Rendering System at SIGGRAPH 2012

TeamUp Unveils Cloud-based 3D Rendering System at SIGGRAPH 2012

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TeamUp’s scene composer user interface.
Montreal-based TeamUp unveiled its new cloud-based Multi-Optics renderer and real-time 3D collaboration system at SIGGRAPH yesterday. The TeamUp platform is designed so that customers have access to the fastest machines available and do not have to download, install, license or setup anything before working with 3D content.

Thiago Costa, co-founder of TeamUP, and founder of the critically acclaimed physics platform, Lagoa Multi-Physics, said, “We decided early on that TeamUp would offer a fundamentally collaborative experience. Creating content is already a collaboration between several parties, but the tools and workflows are all tied to desktops, render farms and so on. Sharing projects in a group effort requires a huge overhead in the creation process.”

“3D rendering is traditionally the slowest and most complex process,” he continued. “The back and forth with clients and peers can become tedious and costs a lot of time through miscommunications and scheduling consensus. We built TeamUp to truly improve this experience, so creative teams and their clients can see the same render live, edit and make decisions in real-time on multiple devices, and arrive at the look they want for any 3D asset.”

Arno Zinke, TeamUp co-founder and the scientist behind the Multi-Physics technology explained that “One of our techniques to achieve such high quality results is to take physical objects and measure their many optical properties to come up with an accurate representation. This way we can make hair, sand, cloth, metals, volumetrics, and many complex materials look real. Besides providing a constantly growing library of materials, users can also create their own materials from these fundamental properties.”

TeamUp is currently in beta on all standard OS platforms and Apple iPad OS. TeamUp is expected to be available in autumn 2012 as a cloud-based, monthly-paid service subscription. The company is exhibiting at the AMD booth (Booth #709) at SIGGRAPH 2012 in Los Angeles, Aug. 7-9.

“Providing such a high quality rendering and collaboration platform to such a large audience is quite exciting, and we’re one of the only companies offering this kind of approach,” said Dov Amihod, TeamUp chief technology officer. “I can’t wait to see what our customers will come up with.”

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