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HomeCraftsAnimationPipelineFX Introduces Run-Time Path Translation for Qube!

PipelineFX Introduces Run-Time Path Translation for Qube!

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PipelineFX announced a new upgrade to its Qube! render management system, which adds Run-Time Path Translation (RTPT) to automate this time-consuming process across platforms.

Through a centrally managed dispatch, RTPT helps Qube! users manage simultaneous cross-platform rendering without defining remote worker paths. Traditionally in a mixed operating system environment, it has been difficult to send a render job created on one OS to another due to the difference in the way each operating system described network paths. This resulted in idle machines and lost time. Studios can use RTPT to maximize nightly utilization rates by including every variant OS in their after-hours render assignments.

“100 percent utilization is a doorway to more money for a production studio,” said Richard Lewis, CEO of PipelineFX. “However, maximizing render pipeline throughput means utilizing every machine available, regardless of the operating system. Qube!’s new Run-Time Path Translation gives customers that maximum throughput with an extreme amount of flexibility.”

RTPT is a significant upgrade to Qube!’s previous path translation management system that required users to manually define translation mappings at submission time. Now the system administrator can manage these maps in a central configuration file that pushes out every change to the farm’s waiting worker nodes, eliminating the need for any user input.

“We want our customers to hit their ideal of 100 percent rendering resource utilization,” said Lewis. “Run-Time Path Translation is another powerful way Qube! gets them there. And since all the work is being done on the back end, user errors are reduced and more work gets rendered right the first time.”

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